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Showing posts from April, 2011

INTEL GR@PHIC C@RD GUIDE

Screen Resolution Increased screen resolution improves graphics quality by increasing the number of pixels displayed at once. This allows for sharper graphics details  In most cases, the higher the screen resolution, the lower the frame rate for the game.  1920 x 1080  and 1024 X 768 are common screen resolutions for games. Color Depth Many games give the option to run in either 16-bit or 32-bit color depth. This refers to the amount of video memory that is required for each screen pixel. 32-bit color depth gives a larger range of colors to use, resulting in higher quality rendering. Due to the increased video memory bandwidth that is needed, 32-bit color will reduce the frame rate for the game. With some games, this can result in choppier performance. Some games also allow setting the color depth of textures. 32-bit color can dramatically improve the appearance of textures like dithering and banding. A small performance decrease may be seen with 32-bit color texture