Skip to main content

10 Reasons why you should learn 'C'



1) C is lower level then other programming languages (C++, Java). Programming at a lower level allows you to further your understanding of computers, as a whole.


2) Device drivers and operating systems are written exclusively in C. Now, you may never write a device driver or an operating system, but what if you are ever required to modify one? (......)


3) What if you ever want to get a job programming micro controllers? They are programmed in C. Are you going to limit your possible list of jobs because you didn't want to learn a new language?


4) C programs are smaller and faster then any other program created in a different language. Sometimes your program needs that speed boost that only C can give it.


5) If you have learned C, you can learn any modern programming language. The reason behind this is that all modern programming languages are based on C (Java, C++, C#, etc).


6) Because C has been around for many years, it has a large community and collective code base. This allows you to quickly and efficiently implement new algorithms or functions that have been programmed before.


7) C is the language of the Open Source community. The Open Source poster child, Linux, was coded in C. If you know C, you can participate in and contribute to numerous Open Source communities like Source Forge.


cool C is the only language that teaches you what pointers really are. C# and Java skip the subject completely. It is pointers that give C its power.


9) C is still the most commonly required language for programming jobs. It is well worth your time to get C under your belt.


10) Anything that has a microprocessor in it has support for C. From your microwave to your cell phone, C powers technology

Comments

Popular posts from this blog

3D ANALYZER SETTINGS

Settings for Prince of Persia Sands of Time Works with this game, u can try wid others also which are not in above list Performance section: -force zBuffer Hardware limits: -emulate HW TnL caps -emulate Pixel shader caps ANTI-DETECT MODE section: -shaders Z-buffer section: -24 bit zbuffer(with stencil) DirectX DeviceID’s section: NVIDIA GeForce Ti4600 Configuration: VendorID : 4318 Device ID :592 Works well in the following or higher configuration -Intel 865GSA motherboard, -512 MB RAM, -Pentium D dual core 2.66 GHz processor, -No graphics card required…….. have fun.

SMACKDOWN HERE COMES THE PAIN PCSX2 SETTINGS

Smack Down Here Comes The Pain Configuration: GRAPHICS-GSDX 1600(MSVC 15.00 SSSE3)0.1.15 CONTROLLERS-LILLY PAD 0.10.0 CDVDROM-EPP POLLING CDVD DRIVER 0.4.0 USB-USB NULL DRIVER 0.6.0 SOUND-SPU2-X1.1.0 SECOND CONTROLLER-LILLY PAD 0.10.0 DEV9-DEV9NULL DRIVER-0.4.0 FIRE WIRE-FWNULL DRIVER 0.5.0 BIOS-EUROPE V01.60(04/10/2001)CONSOLE SYSTEM REQUIREMENTS FOR PCSX2- MINIMUM - * Windows/Linux OS * CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up) * GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway) * 512mb RAM (note Vista needs at least 2gb to run reliably) RECOMMENDED - * Windows Vista 32bit/64bit with the latest DirectX * CPU: Intel Core 2 Duo @ 3.2ghz or better * GPU: 8600gt or better (for Direct3D10 support) * RAM: 1gb on Linux/Windows XP, 2gb or more on Vista MY SYSTEM REQUIREMENTS WINDOWS XP SP3 PENTIUM DUAL CORE 2.6GHZ (E5300) 2GB RAM ZOTAC 8400GS 512MB DIRECT-X 9...

$$$$$$$$10 reasons why PCs crash U must Know$$$$$$$

10 reasons why PCs crash U must Know Fatal error: the system has become unstable or is busy," it says. "Enter to return to Windows or press Control-Alt-Delete to restart your computer. If you do this you will lose any unsaved information in all open applications." You have just been struck by the Blue Screen of Death. Anyone who uses Mcft Windows will be familiar with this. What can you do? More importantly, how can you prevent it happening? 1 Hardware conflict The number one reason why Windows crashes is hardware conflict. Each hardware device communicates to other devices through an interrupt request channel (IRQ). These are supposed to be unique for each device. For example, a printer usually connects internally on IRQ 7. The keyboard usually uses IRQ 1 and the floppy disk drive IRQ 6. Each device will try to hog a single IRQ for itself. If there are a lot of devices, or if they are not installed properly, two of them may end up sharing the same IRQ number...